I love the setting and lore. Magical sentient animals bonded with players, or played by a participant is great. I love the aspects that allow for a game based more on relationships or intrigue. But I enjoy just as much the parts which allow for horror (the land of the last great sorcerer and Lich king). Then there is always the land of the tyrannically religious with all the themes surrounding doing the Good while persecuting others for only disagreeing.The setting overall can lend itself to a variety of campaign themes.Primarily I will be using it for its more classically romantic themes (think Shelley, both of them, Blake, Tolkien, and Dante rather than pulp paperback novels). There is quite a bit of room for the exploration of more emotionally charged themes when the setting creates space for it.I am a huge fan of the Faerun setting in 3.5 DnD. (Only short a few FR campaign books to complete my collection.) And it's a fabulous high fantasy adventure setting. But I've never had any kind of emotional draw from playing there. I get that everytime I pick up a Blue Rose book to read.Another plus for Blue Rose is that it is based on the once wildly popular d20 system. Which means if 3.0/3.5 Dungeons and Dragons were your gateway dru...game then you'll find it easy to transition to a very different game here.There are interpretive differences. For instance Feats are used as the basis for abilitues rather than your class (ie., 'Role' in BR). But it's a refreshing difference.Finally, the presentation is gorgeous. The pencil drawings on the inside and the color art on the covers really lends itself to the classical romance setting of the game.Overall as a lifelong DnD nerd who has always enjoyed a solid dungeon crawl of murder hobos (ie., slaughtering beasties and taking their stuff; rinse and repeat) I have enjoyed the change of pace.This is definitely worth the price and a set of books that I will be keeping.Now on to Steampunk Cthulhu adventures...